RHAPI_InventoryContextResponse
Summary
| Members | Descriptions |
|---|---|
struct FRHAPI_InventoryContextResponse | Inventory Context for a Player. |
struct FRHAPI_InventoryContextResponse
struct FRHAPI_InventoryContextResponse
: public FRHAPI_Model
Inventory Context for a Player.
Summary
| Members | Descriptions |
|---|---|
public FRHAPI_Inventory Inventory_Optional | |
public bool Inventory_IsSet | true if Inventory_Optional has been set to a value |
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) | Fills this object with data from the passed in JSON. |
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const | Writes the data from this object into the specified JSON Writer stream. |
public inline FRHAPI_Inventory&GetInventory() | Gets the value of Inventory_Optional, regardless of it having been set. |
public inline const FRHAPI_Inventory&GetInventory() const | Gets the value of Inventory_Optional, regardless of it having been set. |
public inline const FRHAPI_Inventory&GetInventory(const FRHAPI_Inventory & DefaultValue) const | Gets the value of Inventory_Optional, if it has been set, otherwise it returns DefaultValue. |
public inline bool GetInventory(FRHAPI_Inventory & OutValue) const | Fills OutValue with the value of Inventory_Optional and returns true if it has been set, otherwise returns false. |
public inline FRHAPI_Inventory*GetInventoryOrNull() | Returns a pointer to Inventory_Optional, if it has been set, otherwise returns nullptr. |
public inline const FRHAPI_Inventory*GetInventoryOrNull() const | Returns a pointer to Inventory_Optional, if it has been set, otherwise returns nullptr. |
public inline void SetInventory(FRHAPI_Inventory NewValue) | Sets the value of Inventory_Optional and also sets Inventory_IsSet to true. |
public inline void ClearInventory() | Clears the value of Inventory_Optional and sets Inventory_IsSet to false. |
Members
public FRHAPI_Inventory Inventory_Optional
public bool Inventory_IsSet
true if Inventory_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)
Fills this object with data from the passed in JSON.
Parameters
JsonValueData from the API call.
Returns
true if parsing of the JSON data was successful.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const
Writes the data from this object into the specified JSON Writer stream.
Parameters
WriterJSON Writer stream to push .
public inline FRHAPI_Inventory&GetInventory()
Gets the value of Inventory_Optional, regardless of it having been set.
public inline const FRHAPI_Inventory&GetInventory() const
Gets the value of Inventory_Optional, regardless of it having been set.
public inline const FRHAPI_Inventory&GetInventory(const FRHAPI_Inventory & DefaultValue) const
Gets the value of Inventory_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInventory(FRHAPI_Inventory & OutValue) const
Fills OutValue with the value of Inventory_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_Inventory*GetInventoryOrNull()
Returns a pointer to Inventory_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_Inventory*GetInventoryOrNull() const
Returns a pointer to Inventory_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInventory(FRHAPI_Inventory NewValue)
Sets the value of Inventory_Optional and also sets Inventory_IsSet to true.
public inline void ClearInventory()
Clears the value of Inventory_Optional and sets Inventory_IsSet to false.